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''Bionic Commando'', released in Japan as , is a action platform game released by Capcom for the arcades. It was later released for several home computers (ported by Software Creations and published by Go!). Capcom later produced a home version for the Nintendo Entertainment System, also titled ''Bionic Commando'', that was drastically different from the original arcade game. The game was advertised in the United States as a sequel to ''Commando'', going as far to refer to the game's main character as Super Joe (the protagonist of ''Commando'') in the promotional brochure, who was originally an unnamed member of a "special commando unit" in the Japanese and World versions. The protagonist of the game is a commando equipped with a bionic arm featuring a grappling gun, allowing him to pull himself forward or swing from the ceiling. The series is notable for being one of few instances of a platform game in which the player cannot jump. To cross gaps or climb ledges, the hero must use his bionic arm. This was the first game to feature a grappling gun/hook, which later appeared in games such as ''Earthworm Jim'' and ''Tomb Raider''.〔(Playing With Power ), 1UP〕 == Setting == According to the original arcade version's installation manual, the story takes place ten years after an unspecified World War between two warring factions. The game follows a commando who must infiltrate an enemy base and foil the enemy's plot to launch missiles. The protagonist must pass through four stages to do so: * Level 1: Forest * Level 2: Enemy Outpost ("The Forefront") * Level 3: Underground Base ("Infiltration") * Level 4: Final Base In the Final Base, the hero must stop a missile from launching and then fight the final boss, the leader of the enemy forces, guarded by an armed bodyguard. In some computer ports, there is an additional level between levels 3 and 4, featuring enemy helicopters. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Bionic Commando (arcade)」の詳細全文を読む スポンサード リンク
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